Version 3.1.0
New Characters
Tenshi Hinanawi and Sumireko Usami have been added to the roster! |
System Changes
- Separate menu controls have been added. Although existing config has been converted over, be sure to adjust the new controls to your liking.
- As a result, it is now possible to deselect the stage and character on the select screen, as well as return to previous menus without needing to press ESC.
- Added screenshot button (F12).
- Added Brightness to Video Settings.
- Fixed an issue where P2 control was disabled after defaulting input config.
- Added Record, Playback, and Reset to Battle Controls.
- Added Player Name to the Config menu, which is displayed when playing online. Leaving it blank instead displays the character's name, as with previous versions.
- Renamed Port Change to Network Port. Additionally, it is no longer possible to use port 0.
- Text input now uses an on-screen keyboard. Pasting text from the clipboard with CTRL+V is still supported.
- Host can now configure Room Settings when playing online; the person joining can see these Room Settings and either accept or decline them.
- Netplay synchronisation errors no longer crash the game.
- Netplay now compares game versions between players, aborting the connection if there's a mismatch.
- Fixed the victory/rematch screen being skipped if a match ended in a draw.
- Replay data is no longer constantly written to the replay file during netplay, instead being saved after the session ends, potentially improving performance.
- Replay filenames now reflect when the session started rather than when it ended.
- Replays recorded on older versions of the game will no longer display in the Replay menu.
- Information regarding a replay is now displayed before viewing it. This can be skipped by pressing Select when picking the replay.
- Banished rowdy youkai to the Shame Cube.
- Fixed an issue where certain gameplay settings were affecting Arcade Mode when they weren't supposed to.
- Fixed an issue where the credits music didn't fade out if the credits weren't skipped.
- Color Select has been moved to the select screen. Press Select while picking a character to skip it.
- Randomisers (character, stage, music) no longer make the same selection twice in a row.
- Fixed an issue where the hit portrait would remain upon successful counter when whiffing the counterattack.
- Added status messages for First Attack, Reversal, Power Up, and Full Power.
- Practice Settings menu has been remade.
- Character settings have been split into P1 and P2 submenus.
- Added Hitbox Display, Life, and Power Level settings.
- Added character gauge settings that appear when the associated character is present.
- Added the ability to reset from within the menu.
- Auto Guard and Throw Escape settings can now be set to Random.
- Practice Mode's frame display now shows negative values in red and positive values in green (also now with a +).
- In Practice Mode, it is now possible to hold directions in conjunction with Reset or F4 to manipulate the start positions.
- Holding Left or Right places the characters in the respective corner of the stage.
- Holding Up or Down places the characters in the middle of the stage, with the former inverting the default start positions of both characters.
- Holding Left or Right in conjunction with Up combines the effects of both directions.
- Fixed an issue where changing playback settings and then reloading the game would add another set of entries to the save file.
- Pre-existing duplicate entries will be removed upon running the game after patching.
- Cemetery of Onbashira, now named Wind God's Lake, has been remade.
- Added Kirisame Magic Shop, Youkai Mountain, and Heaven stages, complete with matching music tracks.
- Marisa is now associated with Kirisame Magic Shop instead of Forest of Magic.
- Forest of Magic has a new music track.
Global Changes
- Revamped command input buffer.
- Superpauses no longer overlap; if activated at the same time, P1's will occur first, followed immediately by P2's, though this is purely visual and has no impact on gameplay.
- Increased volume due to overlapping sounds (Alice's "Lemmings' Parade", Yuyuko's Ghostly Butterfly, etc.) has been addressed.
- Fixed an issue where only P2 would benefit from certain trade situations.
- Implemented crossup protection that enables guarding by holding forward within 5f after turning, excluding after landing from a jump.
- Throw invulnerability duration on getup decreased (12f ➔ 6f).
- Counter hit bonuses now apply to the entire attack, not just the first hit.
- Counter hits no longer induce additional slide duration during knockback.
- Cancel flag no longer resets between active frames of a multi-hit.
- Corrected cancel conditions for landing frames of certain Specials.
- Fixed an issue where the post-guard throw protection was ignored if any action was performed.
- Several changes to projectile Normals.
- They can no longer be used if another instance of the projectile is still active.
- They can no longer be whiff-cancelled into Specials, Spell Cards, and Last Words.
- Fixed various juggle-related issues.
- Numerous changes to Throws and Throw teching.
- Throws can no longer beat out melee attacks, barring any invulnerability during their active frames.
- Throws now have a priority system amongst themselves (Regular Throw < Special Throw < Spell Card Throw < Last Word Throw).
- Throws now have a range limit against extended hurtboxes.
- All Regular ground Throws now have identical frame data (2f startup, 2f active, 20f recovery).
- It is no longer possible to OTG the opponent after a Regular Throw.
- Throw tech command changed to +.
- A Throw tech will now automatically occur if a Regular Throw connects with an opponent who's in the startup of their own Regular Throw.
- Fixed an issue where projectiles would often use the wrong minimum proration.
- Fixed an issue with certain multi-hit projectiles where they could be hit before reactivating for subsequent hits.
- Specials can no longer cause K.O.s via chip damage.
- Fixed a number of issues pertaining to wall bounces.
- Fixed a shared armour issue where the character could be knocked out of the armour state prematurely.
- Sliding momentum no longer occurs when a character stops walking, or lands from either a jump or backwards hop.
- Fixed a 1f delay issue when attempting to walk after landing from a back hop or air dash.
- Decreasesd air guard velocities for a large percentage of moves.
Reimu Hakurei
Throw (+) |
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Hakurei Amulet ([] ) |
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Divine Spirit "Fantasy Seal" ( ) |
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Marisa Kirisame
System |
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Standing Light Attack () |
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Overhead Sweep (+) |
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Crouching Medium Attack (+) |
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Aerial Light Attack (Air ) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Aerial Downward Palm Spark (Air +) |
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Witch Leyline
( ) Witch Leyline EX ( +) |
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Miasma Sweep
( ) Miasma Sweep EX ( +) |
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Narrow Spark
( ) Narrow Spark EX ( +) |
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Grand Stardust
( /) Grand Stardust EX ( +) |
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Magical Reusable Bomb ( ) |
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Star Sign "Dragon Meteor" (Air ) |
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"Sungrazer" ( ) |
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Sakuya Izayoi
Standing Medium Attack () |
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Jump Slash (+) |
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Standing Heavy Attack () |
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Crouching Light Attack (+) |
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Crouching Heavy Attack (+) |
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Aerial Light Attack (Air ) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Sense of Thrown Edge ( ) |
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Close-up Magic ( ) |
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Bounce/No Bounce ( ) |
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Vanishing Everything ( / ) |
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Youmu Konpaku
Insightful Sword ( /) |
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Netherworld Reflection Slash ( ) |
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Crescent Moon Slash ( ) |
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Lotus Stance Cut ( ) |
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Life Ending Sword "Sword of Meditation" ( ) |
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"6-Root Cleansing" ( ) |
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"Secret of Life and Death" ( ) |
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"Matsuyoi-Reflecting Satellite Slash" ( ) |
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Reisen U. Inaba
System |
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Crouching Medium Attack (+) |
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Super Udongein Punch (+ / +) |
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Mind Explosion ( ) |
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Undersense Break ( / ) |
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Illusionary Blast ( ) |
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Disbelief Aspect ( /) |
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Red Eyes "Lunacy Ray" ( ) |
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Sanae Kochiya
Throw (+) |
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Pillar Toss () |
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Iron Ring () |
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Wind Call ( ) |
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Omikuji Bomb ( ) |
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Wind Goddess ~ Thrust ( ) |
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Wind Goddess ~ Pillar ( ) |
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Earth Goddess ~ Snare ( ) |
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Mima
Throw (+) |
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Air Throw (Air +) |
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Crouching Light Attack (+) |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Flight Mode () |
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Green Spread ( ) |
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Sweep Away ( ) |
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Stellar Missile ( ) |
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Meteor Strike ( / ) |
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Darkness Displace ( ) |
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Ritual Sign "Orreries Sun" ( ) |
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"Twilight Spark" ( ) |
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Yuuka Kazami
System |
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Air Throw (Air +) |
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Standing Medium Attack () |
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Standing Heavy Attack () |
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Charged Parasol Smack ([]) |
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New Command Move: Parasol Thrust (+ / +[]). |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Uppercut (+) |
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Aerial Light Attack (Air ) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Soil Tilling ( ) |
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Drifting Dandelion (Air ) |
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Flower Parasol Charge ( ) |
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New Special: Thorny Rose ( ). |
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Flowers in the Wind ( ) |
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Flytrap ( ) |
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Fantastic Spring Flowers ( ) |
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Flower Sign "Reflowering of Gensokyo" ( ) |
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Fantasy "Beauty of Nature" ( ) |
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"True Master Spark" ( ) |
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Alice Margatroid
Windmill Punch (+) |
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Thousand Spear Dolls ( ) |
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Volatile Doll ( ) |
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Demonic Control "Return Inanimate" ( ) |
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Cirno
System |
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Ground Walk (/) |
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Air Throw (Air +) |
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Standing Medium Attack () |
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Crouching Heavy Attack (+) |
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Ice Kick (Air +) |
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Icicle Shot ( ) |
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Frozen Technique ( ) |
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Icicle Fairy Sculpture ( ) |
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Ice Charge ( ) |
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Blowing Ice "Ice Tornado" ( ) |
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Hong Meiling
Crouching Heavy Attack (+) |
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Cyclone Light Step ( ) |
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Scarlet Cannon ( ) |
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Chi Sign "Fierce Tiger Energy Release" ( ) |
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Lie Meiling
Standing Light Attack () |
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Ultraviolet Cannon (+) |
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Divekick (Air +) |
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Seven-Star Sword ( ) |
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Monochromatic Hurricane ( ) |
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Youkai Flip ( ) |
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Piercing Heaven "Youkai Armageddon" ( ) |
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Koakuma
New Command Move: Phlogistic Wave (+). |
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Lesser Key of Solomon ~ Scarlet Bats ( ) |
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Lesser Key of Solomon ~ Laser ( ) |
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Trickster Devil ( / ) |
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Devil Sign "Crimson Combination" ( ) |
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Earth Water Sign - "Noachian Deluge" ( ) |
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"Little Devil Cradle" ( ) |
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Patchouli Knowledge
Summer Red ( ) |
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Sylphae Horn ( ) |
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Autumn Blade ( ) |
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Five Elements "Philosopher's Stone" ( ) |
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Remilia Scarlet
System |
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Demon Arrow (Air +) |
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Chain Gang ( ) |
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Divine Spear "Spear the Gungnir" ( ) |
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Flandre Scarlet
System |
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Air Throw (Air +) |
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Comet Bow ([] / ) |
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Straight Flush ([] ) |
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Destruction Arrow (Air [] ) |
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Royal Flush ([] ) |
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Taboo "Laevatein" ([] ) |
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Secret Barrage "And Then Will There Be None?" ([] ) |
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Chen
Immortal Sage's Rumbling ([] ) |
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Rumbling Jikoku-ten ( ) |
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"Cait Sith of Mayohiga" ([] ) |
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"Soaring Bishamonten" ([] ) |
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Yuyuko Saigyouji
Colorful Butterfly Backflip ( ) |
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Ghostly Spiral Kick (Air ) |
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Yukari Yakumo
Standing Medium Attack () |
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Standing Heavy Attack () |
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New Command Move: Bound to the Grave (+). |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Stopsign (+) |
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Parasol Spin (Air +) |
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Aerial Heavy Attack (Air ) |
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Urashima's Box ( ) |
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Zen Temple Butterfly ( ) |
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Illusion Rift ( ) |
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Ride the Waves ( ) |
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Fight the Ocean ( ) |
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Gazing Eye ( ) |
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Maxwell's Demon ( ) |
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Boundary Between Mind and Foot ( ) |
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Shikigami "Ran Yakumo" ( /) |
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Border Sign "Quadruple Barrier" ( ) |
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Magic Eye "Laplace's Demon" ( +) |
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Obsolete Line "Trip to the Old Station" ( ) |
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Yukari's Arcanum "Danmaku Bounded Field" ( ) |
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Suika Ibuki
Standing Medium Attack () |
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Oni Hammer (+) |
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Standing Heavy Attack () |
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Crouching Heavy Attack (+) |
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Aerial Medium Attack () |
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Spectre -Dense- ( ) |
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Gnome -Dense- ( ) |
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Kidnapping Oni ( ) |
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Foot Bellows ([] ) |
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Secret of Kings "Three Step Destruction" ( ) |
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"Missing Purple Power" ( ) |
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Eirin Yagokoro
System |
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Throw (+) |
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Standing Heavy Attack () |
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Arrow Shot ([]) |
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Crouching Light Attack (+) |
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Aerial Heavy Attack (Air ) |
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Burst Shot ( ) |
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Elixir ~ Sulfuric Acid ( ) |
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Elixir ~ Nitrogen ( ) |
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Elixir ~ Nitroglycerin ( ) |
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Lunar Debris ( ) |
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Omoikane Mindbreak ( ) |
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Curse of the Heavens "Apollo 13" ( ) |
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Fujiwara no Mokou
Throw (+) |
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Standing Light Attack () |
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Standing Medium Attack () |
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Overhead Kick (+) |
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Standing Heavy Attack () |
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Flame Punch (+) |
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Crouching Light Attack (+) |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Aerial Light Attack (Air ) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Flaming Divekick (Air +) |
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Spontaneous Combustion () |
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Self-Harming Fire Talons ( ) |
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Blazing Bamboo Tube ( ) |
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Resurrection ( ) |
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Mt. Fuji Eruption ( ) |
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Hourai "South Wind Clear Sky -Mt. Fuji Volcano-" ( ) |
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Immortal "Fire Bird -Flying Phoenix-" ( ) |
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Regretful Life "Immortality's Reckless Sacrifice" ( ) |
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Komachi Onozuka
Standing Light Attack () |
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Standing Medium Attack () |
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Overhead Slash (+) |
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Standing Heavy Attack () |
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Scythe Drag (+) |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Crossup Slash (Air +) |
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Soul Detonate () |
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Spirits of the Firm ( ) |
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Scythe of the Reaper (Air ) |
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Floating Indolent Dead Spirits ( / ) |
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Lonely Bound Spirits ( ) |
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Wind on the Last Journey ( ) |
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The Endless Way ( ) |
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Nautical Sign "Flow of the River" ( .) |
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Spirit Sign "Abundant Floating Spirits" ( / ) |
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Malice Sign "Irresolute Bound Spirits" ( ) |
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Death Sign "Scythe of Final Judgement" ( ) |
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Kanako Yasaka
Onbashira Throw (+) |
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Aerial Heavy Attack (Air ) |
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Sky God: Onbashira ( ) |
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Omiwatari Cross (Any direction+) |
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Utsuho Reiuji
System |
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Buster Slam (+) |
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Nuclear Rush (Air +) |
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Control Rod ([], then release) |
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Flare Up ( ) |
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Radiant Blade ( ) |
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Explosion Sign "Mega Flare" ( ) |
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Crow Sign "Yatagarasu Dive" ( ) |
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Nuclear Heat "Uncontrollable Dive" ( ) |
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Koishi Komeiji
System |
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Throw (+) |
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Standing Heavy Attack () |
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Third Eye Whip (+) |
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Crouching Medium Attack (+) |
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Crouching Heavy Attack (+) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Angled Third Eye Whip (Air +) |
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Growing Pain ( ) |
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Catch & Rose ( ) |
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"Brambly Rose Garden" ( ) |
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Dream Sign "Ancestors are Watching You" ( ) |
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Ichirin Kumoi
Overhead (+) |
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Handful of Floating Cloud ( [Unzan active]) |
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"Thunderous Rage of an Angry Old Man" ( ) |
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Byakuren Hijiri
Chant () |
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Heaven Sign "Brilliance of Mahavairocana" ( ) |
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Mamizou Futatsuiwa
Karakasa Thrust (+) |
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Nurikabe Transformation (Air +) |
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Youkai Karakasa Transformation ( ) |
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Youkai Amikiri Transformation ( ) |
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Transformation "Youkai World Gate of 100 Demons" ( ) |
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Transformation "Bunbuku Hot Soup Bathtub" ( ) |
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"Prosperity of Infinite Tanuki" ( ) |
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"Band of 808 Tanuki" ( ) |
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"Full Moon Pompokolin" ( ) |
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Meimu
System |
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Standing Heavy Attack () |
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Aerial Light Attack (Air ) |
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Aerial Medium Attack (Air ) |
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Aerial Heavy Attack (Air ) |
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Formless Wave ( ) |
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Boundary of Shadow and Substance ( ) |
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Formless Movement ( ) |
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Formless Being "Eldritch Abomination" ( ) |
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Boundary "Molecular Splitter" ( ) |
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"Feel the Formlessness of Chaos!" ( ) |
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